It's been a while, again
Well, the code is pretty much done for Villain Beta 2, all it's lacking is a bigger map to drive on (I've made a new map)... Currently I make the textures and all myself, and I should start working on the map editor so BenZkie doesn't need to write his map in Notepad like I do (not always the most convenient way to make maps :P), he also lost all the work he had on the previous map so I don't think we'll see any map from him this release. It'd also be nice to get Rallydriver's car into Beta 2, but I'm not sure he'll have time to finish it what with all the school stuff he needs to do. Since you guys have to wait so long for the Beta, I guess I should post some screenshots at least, I'll just need to fix a few things before I do. Hopefully you'll see some in a couple of days... Just wanted to let everyone know the project is far from dead, and that we REALLY need texturers and maybe some more guys to make objects for the map, also someone to plan a realistic environment. I'll also be implementing the tree scene node that Klasker from the Irrlicht community made, thanks to him we'll be getting some naturally random 3D trees instead of the old ugly billboard trees.
Labels: Villain News
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